Recently Viewed
Clear All$0.17
As on 02-Apr-2026 09:30EDT
Today’s Range
52 Week Range
Liquidity
Market cap
$0 Mln
Revenue (TTM)
$8 Mln
Net Profit (TTM)
$0 Mln
ROE
-191.7 %
ROCE
-- %
P/E Ratio
0
P/B Ratio
0.4
Industry P/E
--
EV/EBITDA
-0.5
Div. Yield
0 %
Debt to Equity
-0.1
Book Value
$--
EPS
$-1.6
Face value
--
Shares outstanding
1,145,980
CFO
$-62.22 Mln
EBITDA
$-94.06 Mln
Net Profit
$-181.10 Mln
|
Company
|
YTD
|
1 Month
|
3 Months
|
1 Year
|
3 Years
|
5 Years
|
10 Years
|
|---|---|---|---|---|---|---|---|
|
Esports Entertainment Group (GMBL)
| -- | -- | -- | -- | -94.1 | -95.1 | -- |
|
BSE Sensex
| -13.4 | -9.8 | -13.9 | -3.6 | 7.5 | 7.9 | 11.2 |
|
S&P Small-Cap 600#
| -5.8 | -5.3 | -13.7 | -6.3 | 5.3 | 3.0 | 5.5 |
|
Company
|
2023
|
2022
|
2021
|
2020
|
2019
|
2018
|
|---|---|---|---|---|---|---|
|
Esports Entertainment Group (GMBL)
| -99.9 | -97.8 | -44.7 | 51.2 | -62.2 | -20.3 |
|
S&P Small-Cap 600
| 13.9 | -17.4 | 25.3 | 9.6 | 20.9 | -9.7 |
|
BSE Sensex
| 18.7 | 4.4 | 22.0 | 15.8 | 14.4 | 5.9 |
Is there a threat to the company's solvency?
Can creative accounting be detected through the financial numbers?
How did the company perform in the last one year?
5Y Avg -- 3Y Avg -- TTM --
P/E Ratio
--
--Min --Median --Max
P/B Ratio
--
--Min --Median --Max
Earnings Yield (%)
--
Earnings Yield (%) = EBIT / Enterprise value
PEG Ratio
--
Price = Price / Earnings to growth ratio
Company |
Price ($) | Market Cap ($ Mln) | Revenue (TTM) | Net Profit (TTM) | OPM (%) | ROE (%) | P/E | P/B |
|---|---|---|---|---|---|---|---|---|
|
Esports Entertainment Group (GMBL)
|
0.2 | 0.4 | 6.4 | -1.9 | -331.4 | 17.8 | 0 | 0.4 |
| 23.1 | 8,839.9 | 29,521.0 | 1,161.0 | 0.1 | 7.8 | 83.4 | 4.5 | |
| 33.3 | 3,367.6 | 939.0 | 155.9 | 24.2 | 34 | 17.8 | 8.9 | |
| 5.6 | 2,829.6 | 2,718.0 | 109.0 | 9.0 | 8.2 | 24.5 | 1.8 | |
| 39.8 | 3,029.2 | 2,393.2 | -104.0 | 1.6 | -2 | -- | 0.6 | |
| 1.4 | 1,225.6 | 26,547.8 | -200.7 | 1.3 | -1.5 | -- | 0.6 | |
| 6.9 | 1,233.2 | 188.9 | -61.5 | -28.6 | -108.8 | -- | 30.3 | |
| 8.7 | 2,130.3 | 1,761.9 | 450.2 | 37.3 | 12.2 | 5.1 | 0.6 | |
| 25.2 | 1,525.6 | 1,465.0 | 145.6 | 13.5 | 20 | 11.1 | 2.1 | |
| 43.2 | 1,586.1 | 1,451.3 | 47.4 | 7.7 | 2.7 | 36.5 | 0.9 |
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. It operates through two segments, EEG iGaming and EEG Games. The EEG iGaming segment operates iDefix, a casino platform. The... EEG Games segment operates ggCircuit, a local area network center management software and services for managing mission critical functions, such as game licensing and payments; and creates esports content for distribution to the betting industry. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. is based in St. Julian's, Malta. Read more
Chief Executive Officer
Mr. Alex Abraham Igelman L.L.B., LLB
Chief Executive Officer
Mr. Alex Abraham Igelman L.L.B., LLB
Headquarters
St. Julian's
Website
The share price of Esports Entertainment Group Inc (GMBL) is $0.17 (NASDAQ) as of 02-Apr-2026 09:30 EDT. Esports Entertainment Group Inc (GMBL) has given a return of -94.11% in the last 3 years.
Since, TTM earnings of Esports Entertainment Group Inc (GMBL) is negative, P/E ratio is not available.
PE & PB ratio at the end of financial year.
| Year | P/E Ratio | P/B Ratio |
|---|---|---|
|
2025
|
--
|
--
|
|
2024
|
--
|
--
|
|
2023
|
-0.14
|
0.35
|
|
2022
|
0.00
|
-0.04
|
|
2021
|
-0.09
|
0.03
|
The 52-week high and low of Esports Entertainment Group Inc (GMBL) are Rs 0.17 and Rs 0.17 as of 04-Apr-2026.
Esports Entertainment Group Inc (GMBL) has a market capitalisation of $ 0 Mln as on 27-Mar-2026. As per SEBI classification, it is a Small Cap company.
Before investing in Esports Entertainment Group Inc (GMBL), assess your goals, risk tolerance, and if the company aligns with your long-term plan. Carefully review its business model, financials, and valuation. Avoid making decisions based on tips or short-term trends.