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Clear All$0.24
As on 12-Jun-2025 13:58EDT
Today’s Range
52 Week Range
Liquidity
Market cap
$0 Mln
Revenue (TTM)
$10 Mln
Net Profit (TTM)
$-1 Mln
ROE
-191.7 %
ROCE
-- %
P/E Ratio
0
P/B Ratio
0.4
Industry P/E
38.94
EV/EBITDA
-0.5
Div. Yield
0 %
Debt to Equity
-0.1
Book Value
$--
EPS
$-107.9
Face value
--
Shares outstanding
1,145,980
CFO
$-62.22 Mln
EBITDA
$-94.06 Mln
Net Profit
$-181.10 Mln
Company
|
YTD
|
1 Month
|
3 Months
|
1 Year
|
3 Years
|
5 Years
|
10 Years
|
---|---|---|---|---|---|---|---|
Esports Entertainment Group (GMBL)
| -- | -- | -- | -- | -97.6 | -93.6 | -- |
BSE Sensex*
| 3.7 | -1.6 | 9.6 | 5.9 | 14.3 | 19.1 | 11.9 |
S&P Small-Cap 600#
| -5.8 | -5.3 | -13.7 | -6.3 | 5.3 | 3.0 | 5.5 |
Company
|
2023
|
2022
|
2021
|
2020
|
2019
|
2018
|
---|---|---|---|---|---|---|
Esports Entertainment Group (GMBL)
| -99.9 | -97.8 | -44.7 | 51.2 | -62.2 | -20.3 |
S&P Small-Cap 600
| 13.9 | -17.4 | 25.3 | 9.6 | 20.9 | -9.7 |
BSE Sensex
| 18.7 | 4.4 | 22.0 | 15.8 | 14.4 | 5.9 |
Is there a threat to the company's solvency?
Can creative accounting be detected through the financial numbers?
How did the company perform in the last one year?
5Y Avg -- 3Y Avg -- TTM --
P/E Ratio
--
--Min --Median --Max
P/B Ratio
--
--Min --Median --Max
Earnings Yield (%)
--
Earnings Yield (%) = EBIT / Enterprise value
PEG Ratio
--
Price = Price / Earnings to growth ratio
Company |
Price ($) | Market Cap ($ Mln) | Revenue (TTM) | Net Profit (TTM) | OPM (%) | ROE (%) | P/E | P/B |
---|---|---|---|---|---|---|---|---|
Esports Entertainment Group (GMBL)
|
0.2 | 0.3 | 9.8 | -25.5 | -294.0 | -- | 0 | 0.4 |
16.4 | 3,047.5 | 674.2 | -74.1 | -10.4 | -16.5 | -- | 6.6 | |
32.3 | 3,227.3 | 903.8 | 38.7 | 18.5 | 8.7 | 85.9 | 7.9 | |
6.4 | 3,145.1 | 2,434.0 | -44.0 | 2.1 | -4.3 | -- | 2.8 | |
36.6 | 2,962.1 | 3,448.0 | -801.7 | -22.8 | -15.5 | -- | 0.6 | |
15.4 | 6,545.1 | 5,959.0 | 56.9 | -1.6 | 7.6 | 103.7 | 7.8 | |
30.7 | 7,734.4 | 3,450.9 | 545.7 | 25.1 | -- | 15.7 | 11.0 | |
4.8 | 1,812.3 | 2,604.1 | 139.8 | 12.3 | -- | 12.7 | 0.0 | |
15.0 | 7,723.3 | 113,998.8 | 7,869.9 | 8.1 | 20 | 7.8 | 1.4 | |
35.8 | 2,330.9 | 1,437.9 | 143.1 | 12.2 | 19.5 | 18.3 | 3.2 |
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. It operates through two segments, EEG iGaming and EEG Games. The EEG iGaming segment operates iDefix, a casino platform. The... EEG Games segment operates ggCircuit, a local area network center management software and services for managing mission critical functions, such as game licensing and payments; and creates esports content for distribution to the betting industry. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. is based in St. Julian's, Malta. Read more
Chief Executive Officer
Mr. Alex Abraham Igelman L.L.B., LLB
Chief Executive Officer
Mr. Alex Abraham Igelman L.L.B., LLB
Headquarters
St. Julian's
Website
The total asset value of Esports Entertainment Group Inc (GMBL) stood at $ 14 Mln as on 31-Mar-24
The share price of Esports Entertainment Group Inc (GMBL) is $0.24 (NASDAQ) as of 12-Jun-2025 13:58 EDT. Esports Entertainment Group Inc (GMBL) has given a return of -97.63% in the last 3 years.
Esports Entertainment Group Inc (GMBL) has a market capitalisation of $ 0 Mln as on 06-Jun-2025. As per Value Research classification, it is a Small Cap company.
The P/B ratio of Esports Entertainment Group Inc (GMBL) is 0.39 times as on 06-Jun-2025, a 94% discount to its peers’ median range of 6.37 times.
Since, TTM earnings of Esports Entertainment Group Inc (GMBL) is negative, P/E ratio is not available.
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Step 4. Search for the Esports Entertainment Group Inc (GMBL) and enter the required number of quantities and click on buy to purchase the shares of Esports Entertainment Group Inc (GMBL).
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. It operates through two segments, EEG iGaming and EEG Games. The EEG iGaming segment operates iDefix, a casino platform. The EEG Games segment operates ggCircuit, a local area network center management software and services for managing mission critical functions, such as game licensing and payments; and creates esports content for distribution to the betting industry. The company was formerly known as VGambling, Inc. and changed its name to Esports Entertainment Group, Inc. in May 2017. Esports Entertainment Group, Inc. is based in St. Julian's, Malta.
The CEO & director of Mr. Alex Abraham Igelman L.L.B., LLB. is Esports Entertainment Group Inc (GMBL), and CFO & Sr. VP is Mr. Alex Abraham Igelman L.L.B., LLB.
There is no promoter pledging in Esports Entertainment Group Inc (GMBL).
Some of the close peers are:
Company | Market Cap($ Mln) |
---|---|
761
|
|
761
|
|
731
|
|
646
|
|
316
|
|
306
|
|
296
|
|
239
|
|
182
|
Esports Entertainment Group Inc. (GMBL) | Ratios |
---|---|
Return on equity(%)
|
--
|
Operating margin(%)
|
-293.98
|
Net Margin(%)
|
-260.78
|
Dividend yield(%)
|
--
|
No, TTM profit after tax of Esports Entertainment Group Inc (GMBL) was $-1 Mln.